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About Film & Animation / Professional Samuel F.Male/Canada Recent Activity
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Saxm13
Samuel F.
Artist | Professional | Film & Animation
Canada
Falling up stairs as we speak.
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:icondark-indigo:
Dark-Indigo Featured By Owner Aug 30, 2016  Hobbyist Digital Artist
Thanks 4 faving Brass tower... by Dark-Indigo ...:)
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:iconbluenight01:
Bluenight01 Featured By Owner Aug 21, 2016  Hobbyist General Artist
Happy birthday :3 
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:iconjarg1994:
Jarg1994 Featured By Owner Aug 21, 2016
Happy Birthday! :D
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:icontwilightismagic:
TwilightIsMagic Featured By Owner Aug 21, 2016  Student General Artist
:iconpinkiehappyplz::iconsaysplz:Yay! We're here, everypony!
:iconhappytsplz::iconsaysplz:Phew, that wasn't long. I told you we could easily make it on hoof!
:iconstyle1plz::iconsaysplz:Speak for yourself, Twi, you didn't have to carry this cake! It's heavy, you know!
:iconpinkiebrilliantplz::iconsaysplz:Thank you for helping out, Dashie! I couldn't have settled for anything less, after all!
:iconfluttershy-plz::iconsaysplz:Hi... We're here to... wish you a happy birthday.
:iconpinkiepieplz::iconsaysplz:You said it! Happy birthday!
:iconbrilliantpinkieplz::iconsaysplz:And what better way to say "happy birthday" than with a cake? :iconcakepinkplz:
:iconapple-jackplz::iconsaysplz:Why, with a real Apple family apple pie, of course! :iconapplepieplz:
:iconderpyhappyplz::iconsaysplz:With a muffin! Yay! :iconmlpmuffinplz:
:iconraritysmileplz::iconsaysplz:But these, while pleasant to give, mean little by themselves...
:iconrarityiscuteplz::iconsaysplz:What makes them meaningful are our wishes for you!
:iconpinkiesmile2plz::iconsaysplz:Exactly! And we wish for you to have a perfect birthday and a great year ahead of you!
:iconrainbowdashhappyplz::iconsaysplz:Don't fear any challenges you might face! No matter how bad it may seem, have faith in yourself and keep on being awesome!
:icontwilighthappyplz::iconsaysplz:And while at it, keep a level head and don't lose sight of what's important! Keep the magic of friendship alive in yourself!
:iconapplejackhappyplz::iconsaysplz:Remember your loved ones and friends, an' don't let little things an' worries get you down!
:iconspikethinkingplz::iconsaysplz:We hope that you'll find all you seek and be the best you can be!
:iconrarityjoyplz::iconsaysplz:Don't forget to respect yourself! You're the best at being you, so stay true to what you really are!
:iconflutterpweezeplz::iconsaysplz:And we hope that you'll be at peace with yourself, too... and that the year ahead will be peaceful for you.
:iconpinkiewinkplz::iconsaysplz:And throughout all that, have fun! It isn't fun if you don't have any, after all, and fun it should be!
:iconpinkiepartyplz::iconsaysplz:Just like today! Party on!
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:iconmakenshi179:
Makenshi179 Featured By Owner Aug 21, 2016
Happy Birthdaaaaaay~~! :D Party hard and have a wonderful time for this special day! ^.^ And best wishes for this new year!
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:iconmakenshi179:
Makenshi179 Featured By Owner Edited Oct 8, 2015
Hello there (biggest fan of your PIRL pictures here), just in case you're reading this in time, I've got a question : by any chance, do you know how to import PNG files (or a 2D picture in general) into VUE xStream? So that it could be considered as a simple flat surface, hopefully still being included in the scene's lighting and generating a shadow? Either that, or do you know a fast way to convert pictures into simple .obj files, or any kind of file format that is supported by xStream for import? Thanks in advance! I'm doing an animation with xStream for a PMV and the due date is tomorrow! (and laptop is so slow I have to let it render the 7 seconds scene during the whole night haha)
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:iconsaxm13:
Saxm13 Featured By Owner Oct 8, 2015  Professional Filmographer
Hey there!
Thanks for the comment!
For image planes, simply create a flat plane object and apply the image as a mapped image texture in the Edit Material settings for the plane object. The default settings should have it interact with all the lighting and atmosphere.
Hope I'm not too late!
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:iconmakenshi179:
Makenshi179 Featured By Owner Oct 10, 2015
A tad too late actually, I was running out of time, I had already rendered the whole animation when I saw your reply and I didn't have time to render it all again. So I added the pictures into the rendered scene "on top of it" in post-processing, using my video editor. It doesn't feel "inside" and it looks a lot less good, but that's all I could do with my time constraint. I had to keyframe the entire thing for it to fit the movement of the animation, like an amateur, but it still took less time than having to render it all over again (3 hours for rendering one second!)
If you're interested the animation is part of one of the two parts I did for a PMV Collab that was released today for MLP FiM's fifth anniversary :)
Here's the link to the collab : www.youtube.com/watch?v=3DD9XE…
And here's the link to my upload of my parts : www.youtube.com/watch?v=Efe91K…
The animation is played during the last 7 seconds.
I wrote some more stuff in the description about the animation ^^

Anyway, I sure will learn to do as you say for next time!! Your PIRL works inspired me to make the same kind of PIRL (with sceneries generated with xStream), but with 2D vectors of ponies instead of SFM models, that's why learning to import 2D pictures might be very useful for me in the future if I do decide to give that a try.

So, thank you so much for your answer anyway!! I saw the "Sphere" tool but I can't believe I didn't think of clicking on it for an extended time to see other options appearing, including the "Plane" one. It did seem weird that there were no plane option! Silly me for not knowing how to use an interface. lol.

If I may ask another question, I tried doing what you said earlier, the transparent PNG picture is imported fine, the preview in the "Edit Material" window looks fine but when I render a snapshot the picture is "cut", it is striped with blank parts. I don't know what causes this bug. I tried changing a few options in the Edit Material window but none seem to work. It doesn't seem to do it when I scale a vector down to like 0.2. Maybe the vectors I've been using were too large, maybe there's a size constraint or something... By any chance, do you know anything about this?
When I saw that I was just like "Ok, no time to look into solving this bug, gotta make do with what I have now!" ^^
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:iconsaxm13:
Saxm13 Featured By Owner Oct 10, 2015  Professional Filmographer
First of all, thank you so much for the shoutout! =D
Your PMV is quite skillfully edited!

As for the PNG issue, when you load an image as a material texture you have to make sure the aspect ratio and size matches the image resolution exactly otherwise weird stuff can happen. Especially during renders.

If you're interested in learning more Vue stuff, www.youtube.com/user/Geekatpla…, this guy has many good beginner tutorials on the interface and scene creation.
Helped me so much when starting out!
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(1 Reply)
:icontechtalkpony:
TechTalkPony Featured By Owner Aug 21, 2015
Happy Birthday! ᵔ.ᵔ

www.youtube.com/watch?v=ISbbjA…
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